220 word EVIL rpg
(Archives OK)
A game for 1.
You are an evil game editor. First, find a 200 word RPG. You must add 20 words anywhere in order to ruin the game. To choose how you will ruin the game, roll 1d66 on the following table.
This game is bad because it is:
11: Physically hazardous 12: Emotionally hazardous 13: Morally objectionable 14: Illegal 15: Illegal (Physics) 16: Illegal (Robotics) 21: Impossible to play 22: Impossible to read 23: Impossible to interpret 24: Overly blasphemous 25: Overly pious 26: Overwhelmingly stinky 31: Overwhelmingly slimy 32: Not a game 33: Not an RPG 34: Sentient 35: Annoying 36: Tedious 41: Hard to schedule 42: Too difficult 43: Too easy 44: Too expensive 45: Radioactive 46: Emotionally unstable 51: Overly plagiaristic 52: Not plagiaristic enough 53: Evil 54: Not evil enough 55: Too expansive 56: Too narrow 61: Socially conservative 62: Fiscally conservative 63: Untruthful 64: Propagandistic 65: Derivative 66: Environmentally destructive
Additionaly, roll 1d6. You can:
1: Change all instances of 1 word to another 2: Change all numbers 3: Change 10 words 4: Change any words to rhyming equivalent (dice -> mice) 5: Change the title & author notes 6: Gain 10 words
Author's Comments
The idea this year was to try and fit a whole d66 table into the word limit (as well as of course fulfill my desires to create stupid meta bullshit, as is the case every year.)






